Paper
26 September 2007 Time-multiplexing 3D display using fast light shutter
Author Affiliations +
Proceedings Volume 6778, Three-Dimensional TV, Video, and Display VI; 67780K (2007) https://doi.org/10.1117/12.740853
Event: Optics East, 2007, Boston, MA, United States
Abstract
The 3D display using light beam reconstruction method has some great advantages. Special glasses are not needed. The observation point is not fixed. Some researcher claims that a viewer may be able to focus on 3D images under the super multi-view condition. However, the 3D display needs to reconstruct a great number of light beams. Usually, the number of light beams is limited by the resolution of a flat-panel display because only the space-division method is used. Therefore, improving the performance of the flat-panel display as a 3D display is difficult. Thus, using the time-multiplexing method is important. In this paper, we discussed the 3D display using light beam reconstruction method that uses a fast light shutter as the 3D display with the time-multiplexing method. We consider the relationsip between the performance of the 3D display and that of the devices that comprise the 3D display. The simulation results of the super multi-view condition suggest that the number of light beams that enter the pupil of the viewer's eye and the width of the slit are important for the accommodation function.
© (2007) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Junya Yamamoto, Tomohiro Yendo, Toshiaki Fujii, and Masayuki Tanimoto "Time-multiplexing 3D display using fast light shutter", Proc. SPIE 6778, Three-Dimensional TV, Video, and Display VI, 67780K (26 September 2007); https://doi.org/10.1117/12.740853
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KEYWORDS
3D displays

Camera shutters

3D image processing

Cameras

Eye

Device simulation

3D image reconstruction

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