Paper
12 March 2013 Implementation of shading effect for reconstruction of smooth layer-based 3D holographic images
Author Affiliations +
Proceedings Volume 8648, Stereoscopic Displays and Applications XXIV; 86480R (2013) https://doi.org/10.1117/12.2004704
Event: IS&T/SPIE Electronic Imaging, 2013, Burlingame, California, United States
Abstract
A holographic rendering algorithm using a layer-based structure with angular tiling supports view-dependent shading and accommodation cues. This approach also has the advantages of rapid computation speed and visual reduction of layer gap artefacts compared to other approaches. Holograms rendered with this algorithm are displayed using an SLM to demonstrate view-dependent shading and occlusion.
© (2013) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jhen-Si Chen, Quinn Smithwick, and Daping Chu "Implementation of shading effect for reconstruction of smooth layer-based 3D holographic images", Proc. SPIE 8648, Stereoscopic Displays and Applications XXIV, 86480R (12 March 2013); https://doi.org/10.1117/12.2004704
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CITATIONS
Cited by 12 scholarly publications.
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KEYWORDS
Holograms

3D image processing

Holography

3D displays

Computer generated holography

3D modeling

Geometrical optics

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