Paper
4 March 2013 CalVR: an advanced open source virtual reality software framework
Jürgen P. Schulze, Andrew Prudhomme, Philip Weber, Thomas A. DeFanti
Author Affiliations +
Proceedings Volume 8649, The Engineering Reality of Virtual Reality 2013; 864902 (2013) https://doi.org/10.1117/12.2005241
Event: IS&T/SPIE Electronic Imaging, 2013, Burlingame, California, United States
Abstract
We developed CalVR because none of the existing virtual reality software frameworks offered everything we needed, such as cluster-awareness, multi-GPU capability, Linux compatibility, multi-user support, collaborative session support, or custom menu widgets. CalVR combines features from multiple existing VR frameworks into an open-source system, which we use in our laboratory on a daily basis, and for which dozens of VR applications have already been written at UCSD but also other research laboratories world-wide. In this paper, we describe the philosophy behind CalVR, its standard and unique features and functions, its programming interface, and its inner workings.
© (2013) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Jürgen P. Schulze, Andrew Prudhomme, Philip Weber, and Thomas A. DeFanti "CalVR: an advanced open source virtual reality software framework", Proc. SPIE 8649, The Engineering Reality of Virtual Reality 2013, 864902 (4 March 2013); https://doi.org/10.1117/12.2005241
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Cited by 25 scholarly publications.
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KEYWORDS
Head

Virtual reality

Navigation systems

Software frameworks

OpenGL

C++

Computer programming

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