Kinect is a motion sensing input device which is widely used in computer vision and other related fields. However, there are many inaccurate depth data in Kinect depth images even Kinect v2. In this paper, an algorithm is proposed to enhance Kinect v2 depth images. According to the principle of its depth measuring, the foreground and the background are considered separately. As to the background, the holes are filled according to the depth data in the neighborhood. And as to the foreground, a filling algorithm, based on the color image concerning about both space and color information, is proposed. An adaptive joint bilateral filtering method is used to reduce noise. Experimental results show that the processed depth images have clean background and clear edges. The results are better than ones of traditional Strategies. It can be applied in 3D reconstruction fields to pretreat depth image in real time and obtain accurate results.
Visualization of water surface is a hot topic in computer graphics. In this paper, we presented a fast method to generate wide range of water surface with good image quality both near and far from the viewpoint. This method utilized uniform mesh and Fractal Perlin noise to model water surface. Mipmapping technology was enforced to the surface textures, which adjust the resolution with respect to the distance from the viewpoint and reduce the computing cost. Lighting effect was computed based on shadow mapping technology, Snell’s law and Fresnel term. The render pipeline utilizes a CPU-GPU shared memory structure, which improves the rendering efficiency. Experiment results show that our approach visualizes water surface with good image quality at real-time frame rates performance.
Face detection is a fundamental and important research theme in the topic of Pattern Recognition and Computer Vision. Now, remarkable fruits have been achieved. Among these methods, statistics based methods hold a dominant position. In this paper, Adaboost algorithm based on Haar-like features is used to detect faces in complex background. The method combining YCbCr skin model detection and Adaboost is researched, the skin detection method is used to validate the detection results obtained by Adaboost algorithm. It overcomes false detection problem by Adaboost. Experimental results show that nearly all non-face areas are removed, and improve the detection rate.
More recently, Local Binary Patterns(LBP) has received much attention in face representation and recognition. The original LBP operator could describe the spatial structure information, which are the variety edge or variety angle features of local facial images essentially, they are important factors of classify different faces. But the scale and orientation of the edge features include more detail information which could be used to classify different persons efficiently, while original LBP operator could not to extract the information. In this paper, based on the introduction of original LBP-based facial representation and recognition, the histogram sequences of local Gabor binary patterns are used to representation facial image. Principal Component Analysis (PCA) method is used to classification the histogram sequences, which have been converted to vectors. Recognition experimental results show that the method we used in this paper increases nearly 6% than the classification performance of original LBP operator.
The digital matting problem is a classical problem of imaging. It aims at separating non-rectangular foreground objects from a background image, and compositing with a new background image. Accurate matting determines the quality of the compositing image. A Bayesian matting Algorithm Based on Gaussian Mixture Model is proposed to solve this matting problem. Firstly, the traditional Bayesian framework is improved by introducing Gaussian mixture model. Then, a weighting factor is added in order to suppress the noises of the compositing images. Finally, the effect is further improved by regulating the user's input. This algorithm is applied to matting jobs of classical images. The results are compared to the traditional Bayesian method. It is shown that our algorithm has better performance in detail such as hair. Our algorithm eliminates the noise well. And it is very effectively in dealing with the kind of work, such as interested objects with intricate boundaries.
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